Post by sorinblack on Jan 13, 2014 0:32:45 GMT
NAME & NICKNAME | Maali Roha "The Whisperer" |
DEFINING TRAITS
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MAGIC TYPES | Wind
DJINN | N/A
STRENGTHS | greatly improves the effectiveness of her allies attacks, making them faster and stronger than on their own.
WEAKNESSES | she lacks any directly offensive abilities.
WEAPONS/ITEMS/SPELLS/TECHNIQUES/ETC
ITEMS/EQUIPMENT - N/A
Equipment Type: N/A yet...
Name: (What do you call this thing?)
Description: (What does it look like? Just an image is fine, but added flavor text would be nice.)
Quality: (Here is your chance to say something about the equipment that determines its quality. If you have a brand new character then this probably shouldn't be an unbreakable legendary weapon, but having a fine weapon made of decent steel is fair. Be reasonable and use this to get small edges on your opponents. Perhaps it is a blade that was made with a special fuller to increase its slashing speed. Or maybe the ore used was of higher quality than found else were. Or you could just describe how darn ornate and pretty your silk scarf is.)
Effect: (ITEMS ONLY, IF NOT AN ITEM THEN DELETE: Item effects shouldn't be magical in and of themselves but could be used in conjunction with magic. For example, a torch item would be beneficial for users of the first type, heat/fire magic. Include duration in posts here.)
Uses/Quantity: (ITEMS ONLY, IF NOT AN ITEM THEN DELETE: How many of this things do you have on you and how many times can they be used?)
History: (Is there some back story to this item that makes it important to your character? If so, the stronger the emotional bond is to the item, the faster a Djinn can move into it as a metal vessel.)
Starting Gear: (Is this a potential Metal Vessel or Burden you get for your starting character? If not, delete this field. If so, state which type.)
Name: (What do you call this thing?)
Description: (What does it look like? Just an image is fine, but added flavor text would be nice.)
Quality: (Here is your chance to say something about the equipment that determines its quality. If you have a brand new character then this probably shouldn't be an unbreakable legendary weapon, but having a fine weapon made of decent steel is fair. Be reasonable and use this to get small edges on your opponents. Perhaps it is a blade that was made with a special fuller to increase its slashing speed. Or maybe the ore used was of higher quality than found else were. Or you could just describe how darn ornate and pretty your silk scarf is.)
Effect: (ITEMS ONLY, IF NOT AN ITEM THEN DELETE: Item effects shouldn't be magical in and of themselves but could be used in conjunction with magic. For example, a torch item would be beneficial for users of the first type, heat/fire magic. Include duration in posts here.)
Uses/Quantity: (ITEMS ONLY, IF NOT AN ITEM THEN DELETE: How many of this things do you have on you and how many times can they be used?)
History: (Is there some back story to this item that makes it important to your character? If so, the stronger the emotional bond is to the item, the faster a Djinn can move into it as a metal vessel.)
Starting Gear: (Is this a potential Metal Vessel or Burden you get for your starting character? If not, delete this field. If so, state which type.)
MAGIC TOOLS - N/A
Magic Tool Name: N/A yet...
Tool Appearance: What does your magic tool look like?
Magoi Consumption: Insignificant, low, average, high, or substantial
Magic Types: Which of the 8 types of rukh are used by this tool?
Commands: A description of the main commands pre-programmed into the rukh by the tool. Since many spells can contain over a hundred different commands, you need only mention the main/important ones. In short, you're explaining how you're commanding the types of rukh used to produce your tools effect.
Magic Effect: What magical effect does your tool have?
Tool Appearance: What does your magic tool look like?
Magoi Consumption: Insignificant, low, average, high, or substantial
Magic Types: Which of the 8 types of rukh are used by this tool?
Commands: A description of the main commands pre-programmed into the rukh by the tool. Since many spells can contain over a hundred different commands, you need only mention the main/important ones. In short, you're explaining how you're commanding the types of rukh used to produce your tools effect.
Magic Effect: What magical effect does your tool have?
SPELLS
Spell Name: Aria Locus
Spell Level: Minor
Magoi Consumption: Insignificant
Magic Types: Wind
Commands: Count number of changes in airflow. Relay the location of the changes.
Effect Description: when cast, this spell makes the rukh tell you the number and location of any breathing beings in a select location, even through doors and walls. the maximum range is 500ft.
Spell Name: Aria Jurik
Spell Level: Minor
Magoi Consumption: Average
Magic Types: Wind
Commands: Gather wind. Propel friendly moving objects.
Effect Description: a continuous effect, it speeds the movement of friendly combatants making them move faster and hit harder.
Spell Level: Minor
Magoi Consumption: Insignificant
Magic Types: Wind
Commands: Count number of changes in airflow. Relay the location of the changes.
Effect Description: when cast, this spell makes the rukh tell you the number and location of any breathing beings in a select location, even through doors and walls. the maximum range is 500ft.
Spell Name: Aria Jurik
Spell Level: Minor
Magoi Consumption: Average
Magic Types: Wind
Commands: Gather wind. Propel friendly moving objects.
Effect Description: a continuous effect, it speeds the movement of friendly combatants making them move faster and hit harder.
MAGOI MANIPULATION TECHNIQUES - N/A
Technique Name: N/A
Description: (What does it look like when in use? Just an image is fine, but added flavor text would be nice.)
Effect: (What effects will your technique create? Does it increase your cutting power? Does it make your wounds heal faster? Try to be specific. Dont just explain what the effect is but also how you're manipulating the magoi to create that effect.)
Magoi Consumption: (Most Magoi Manipulation techniques are minimal or low in cost.)
Description: (What does it look like when in use? Just an image is fine, but added flavor text would be nice.)
Effect: (What effects will your technique create? Does it increase your cutting power? Does it make your wounds heal faster? Try to be specific. Dont just explain what the effect is but also how you're manipulating the magoi to create that effect.)
Magoi Consumption: (Most Magoi Manipulation techniques are minimal or low in cost.)
PHYSICAL TECHNIQUES - N/A
Technique Name: N/A
Description: (What does it look like when in use? Just an image is fine, but added flavor text would be nice.)
Effect: (What effects will your technique create? Is it a blow aimed for the gut followed by a sharp strike to the solar plexus? Well then the effect might be gut wrenching pain followed by getting the wind knocked out of the target. Just write the effects as if the technique succeeded, but keep in mind that in a fight it could still be dodged or weakened somehow.)
Fatigue: (This is where you express how exhausting the technique is. Add cool downs or explain visual cues such as sweating or shaking muscles followed by lower performance for a while. The exact details of how it effects your character is up to you.)
[/ul][/td][/tr][/tbody][/table][/div]Description: (What does it look like when in use? Just an image is fine, but added flavor text would be nice.)
Effect: (What effects will your technique create? Is it a blow aimed for the gut followed by a sharp strike to the solar plexus? Well then the effect might be gut wrenching pain followed by getting the wind knocked out of the target. Just write the effects as if the technique succeeded, but keep in mind that in a fight it could still be dodged or weakened somehow.)
Fatigue: (This is where you express how exhausting the technique is. Add cool downs or explain visual cues such as sweating or shaking muscles followed by lower performance for a while. The exact details of how it effects your character is up to you.)